A Selection of sculpts and models made by me
Duration: 5 weeks.
Description: A bust of a moon-based deity, long dead but preserved in time: made in Zbrush and rendered in Arnold with a goal to print it as a statue.
Goals: sculpting practice and focusing on the facial features. (bonus 3D printing)
Duration: 3 weeks
Description: A Cyberpunk-inspired robot leaning on a vendingmachine: created in Maya and textured in Substance
Goals: modelling in Maya, texturing in Substance, and setting up in Maya
Description: A Creature project From school with the goal to implement the creatures into a real life scene using Zbrush, Maya and Mari.
Goals: integrate a 3D asset into video footage.
Description: a small statue design of an old pagan godess of the night
Goal: 3D printing
Description: the demon that lures sleeping children to their demise:
A project from my first year in school.
Goals: learning sculpting and later preparing for 3D print.